http://www.bbc.co.uk/news/technology-22714047
Space Invaders: Blast from the past that still inspires
If you have ever played a video game, you are likely to have seen Taito's Space Invaders or one of its many derivatives.
It may seem prehistoric nowadays, but the title, which is about to celebrate its 35th birthday, has had a huge influence on gaming and the wider world.
It wasn't the first "schmup" - a term used to refer to old-school 2D-scrolling shooter titles. Missile Radar (1974) and Guided Missile (1977) preceded it.
But it did manage to tap into the zeitgeist in a way that others had not.
'Trial and error'
This was in large part because, the year before its release, Star Wars and Close Encounters of the Third Kind had stormed the movie box office, stoking the public's appetite for all things alien.
There was an element of luck that Space Invaders had an extraterrestrial theme.
35年経つということ。
まだまだこれからもゲームとして残るだろう。
単純なシューティングゲームとして。
ブロック崩しやテトリスのように。
そういえば、ピエロっていうのかな、それはもう消えてしまっていますね。
にほんブログ村
新品価格 |
新品価格 |
新品価格 |
【このカテゴリーの最新記事】
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image
-
no image